Network Settings
Setting network numbers
Contents
Host Settings
Client Settings
Other Settings

Related Links
GameSpy or a LAN
Hosting a Session
Advanced Host Options
Troubleshooting Multiplayer Issues

There may be times when you want to set specific numbers for some connection settings. In general, these are advanced settings that you should change only if you know what they are for.

To open the Network Settings dialog box

  • On the Multiplayer screen, click Network Settings.

Host Settings


Port range


If you need to bore through a Network Address Translator (NAT), you can set the port range through which Flight Simulator Multiplayer will communicate.

To set the port range

  • Type a range into the two Port range boxes.

Voice compression


When players are using voice communication, Flight Simulator compresses voice packets to free bandwidth. Compression, however, degrades audio quality. You can make tradeoffs between compression and quality with the voice compression setting.

To set the voice compression

  • Select a setting from the Voice compression list.

Client Settings

Enable Voice communication


When you are in a Multiplayer session and other players are using voice communication, voice packets are sent to your computer whether you're using voice communication or not. Those packets will tax your connection bandwith, which is usually not a problem if you have a high-bandwidth connection.

Voice communication is on by default. You can disable voice communication on the Network Settings screen and free bandwidth by preventing voice packets from being sent to your computer. An icon next to your player name in the Multiplayer lobby indicates to other players that you do not have voice communications turned on.

To disable voice communication

  • Clear the Enable voice comunication check box.

Other Settings

Connection time out

When Flight Simulator cannot make a Multiplayer network connection, it will notify you that it has timed out. You may want to set a limit on how long you wait until the connection attempt times out.

To change the Connection time out setting

  • Type the number of seconds you want to keep the connection alive in the Connection time out box.

Keep alive

Flight Simulator Multiplayer checks periodically to verify that information packets are still being sent across a network connection. By default, if there is no response after fifteen seconds, it shuts the connection down. You can increase or decrease the amount of time that Flight Simulator keeps the connection alive without receiving packets.

To change the Keep alive setting

  • Type the number of seconds you want to keep the connection alive in the Keep alive box.